Friday, 6 May 2016

JE1 Assignment Brief

Assignment brief
Qualification 
Level 3 Extended Diploma in Creative Media Production – Games Design
Unit number and title
Unit 13 Understanding the Computer Games Industry.
Assessor name
Jordan Eastwood
Date issued
18/1/2016
Hand in deadline
26/2/2016

Assignment title
JE1 – The Structure of the Industry
Purpose of this assignment is to:

·         LO1: Understand organisational structures and job roles within the games industry
·         LO2: Understand financial issues and current market trends affecting the games industry
·         LO3: Understand contractual, legal and ethical obligations in the games industry
·         LO4: Be able to use project management techniques commonly used in the games industry
Scenario

Following the Next Gen. report published by NESTA in February 2011, it has been established that new entrants to the games industry need to possess a wide range of specific skills and the ability to acquire new abilities as required.
NESTA is the National Endowment for Science, Technology and the Arts - an independent body with a mission to make the UK more innovative.

You are going to prepare an online guide for starting a career within the games industry. This will involve you carrying out research, preparing presentations and articles to gain a clear understanding of how the games industry works and subsequently where you will fit into it.
Task 1 - Structure – The Value Chain
Profile each of the main sectors within the industry:

Developers
Publishers
Console Manufacturers/First Party Publishers
Distribution and Retail
Outsourcing Companies
Press and Media

Each sector has an influence on the type of games that are produced.

You are aiming to comprehensively explain organisational structures in the games industry with reference to elucidated examples. You should be using subject terminology consistently and correctly.

The title of this work should be titled Task 1 – Structure



This provides evidence for P1, M1, D1
Task 2 – Job Roles

Profile each of the main job roles within the industry:

Creative Development
Game Designer
Level Editor
Lead Artist
Technical Artist
Artist
Animator
Audio Engineer

Technical Development
Game Programmer
Lead Game Programmer
Project Implementation
Project Manager/Producer
Assistant Producer
External Producer
Creative Director

Quality Assurance
QA Tester

Business Development
Public Relations Manager
Product Manager
Marketing Executive
Marketing Manager

You are aiming to comprehensively explain job roles in the games industry with reference to elucidated examples; You must also CREATE an example of this work. You should be using subject terminology consistently and correctly.

The title of this work should be titled Task 2 – Job Roles

This provides evidence for P1, M1, D1
Task 3 – Financial, Industry and Market trends.

Produce an account of why financial planning is so important within the games industry and what the current issues facing the industry are.

Produce an account of the current industry and market trends that are within the games industry.

You are aiming to comprehensively explain financial issues in the games industry along with Market Trends and current industry developments with reference to elucidated examples. You should be using subject terminology consistently and correctly.

The title of this work should be titled Task 3 – Financial, Industry and Market Trends

                                                                                           This provides evidence for P2, M2, D2
Task 4 – Contracts, Legal and Ethical Obligations.

Explain and illustrate the contract, legal and ethical obligations within the games industry. Produce a profile for each of the following:

Legal
Ethical
Copyright
Trademark
Patent
Registered Designs
Violence
Rating
Education
Stereotyping
Addiction

Contractual
Employment
Development
License
NDA
Collaboration

You are aiming to comprehensively explain contract, legal and ethical obligations in the games industry with reference to elucidated examples. You should be using subject terminology consistently and correctly.

The title of this work should be titled Task 4 – Contracts, Legal and Ethical Obligations.

                                                                                           This provides evidence for P4, M4, D4
Task 5 - Professional Bodies Supporting the Industry

Explain and illustrate the professional bodies supporting the functions within the games industry. Produce a profile for each of the following:

Professional Bodies
UKIE
IGDA
Women in Games
BAFTA
MEF

You are aiming to comprehensively explain the professional bodies within the games industry with reference to elucidated examples. You should be using subject terminology consistently and correctly.

The title of this work should be titled Task 5 – Professional Bodies Supporting the Industry.

Evidence checklist
Task 1 – Blog post showing a report on each profile of the structure of the industry.
[ ]
Task 2 – Blog post showing a self-made example and information about each job in the industry.
[ ]
Task 3 – Blog post showing an report why financial planning is so important within the games industry and also on Market Trends and
[ ]
Task 4 – Blog post showcasing the Contractual, Legal and Ethical obligations with full explanations of all titles.
[ ]
Task 5 – Blog post showing illustrated and professional information on the professional bodies within the games industry.
[ ]
Sources of information

Reference on Moodle.


Tuesday, 22 March 2016

JE2 Assignment Brief

Assignment brief
Qualification 
Level 3 Extended Diploma in Creative Media Production – Games Design
Unit number and title
Unit 13 Understanding the Computer Games Industry.
Assessor name
Jordan Eastwood
Date issued
29/2/2016
Hand in deadline
26/3/2016

Assignment title
JE2 – Portfolio
Purpose of this assignment is to:

·         LO5: Be able to prepare personal career development material

Scenario

You are now into the second half of your first year of the Extended Diploma in Games Design. You now need to start the process of preparing your progression into higher education, training or employment. This will involve you preparing a snapshot of your achievements to date and then a plan of where you will move onto after the course. This process is going to provide you with options for the future. Although you have to complete your second year before you move on, the process starts almost immediately you start the new term in September and so you need to be prepared.
Task 1 – Portfolio

Create a portfolio of your work from the units you have completed this year. You only need to include the final outcome for each assignment. This may involve artwork, animation, screen capture, sound files and presentations. Make sure that you use headings to make it clear which unit and assignment the work you are presenting relates to. This is your chance to reflect on what you have achieved. You will also be able to evaluate what your strengths and weaknesses are and what you did and didn’t enjoy.

You are aiming to prepare personal career development material to a quality that reflects near professional standards consistently using correct formal language.

The title of this work should be titled Task 1 – Portfolio

This provides evidence for P5, M5, D5
Task 2 – CV

Prepare a CV by customising the supplied template. Please make up the personal information highlighted in red as the document will be posted to your blog, but ensure that the rest of the information is accurate. Make sure that you include all pending qualifications, as well as those achieved.

(You do not have to put your real address on for the assignment)

You are aiming to prepare personal career development material to a quality that reflects near professional standards consistently using correct formal language.

The title of this work should be titled Task 2 – CV

This provides evidence for P5, M5, D5
Task 3 – Skills Audience and Personal Statement.

Produce an ideas map exploring the soft, transferable skills you possess and those that you need to develop. Use this to produce a personal statement that introduces you as an individual, rather than as a candidate for a job. This should include you identifying areas for improvement and the setting of goals. Wherever possible, try to use examples to illustrate your skills.

You are aiming to prepare personal career development material to a quality that reflects near professional standards consistently using correct formal language.

The title of this work should be titled Task 3 – Skills Audience and Personal Statement

                                                                                           This provides evidence for P5, M5, D5
Task 4 – Progression – Higher Education.

Use the UCAS site to familiarise yourself with the process of choosing and applying for higher education courses. You can also find out about the financial aspects of studying at university. Do not register at this stage. You may also want to look at the Skillset accredited courses for games in addition to company websites. But remember that you have a wide range of options and do not have to stay within the field of games design.

Create a shortlist of five courses that you would consider attending and include a short profile on each, type of course, duration, entry requirements, overview etc.

You are aiming to prepare personal career development material to a quality that reflects near professional standards consistently using correct formal language.

The title of this work should be titled Task 4 – Progression – Higher Education.

                                                                                           This provides evidence for P5, M5, D5
Task 5 – Progression Training

Use the government’s apprenticeship site to familiarise yourself with the process of choosing and applying for apprenticeships. Do not register at this stage.

Create a shortlist of ten apprenticeships that you would consider applying for and include a short profile on each. You may find it very difficult to find an apprenticeship in a field directly linked to your interest in the creative media sector. However, you may find an interesting alternative.

You are aiming to prepare personal career development material to a quality that reflects near professional standards consistently using correct formal language.

The title of this work should be titled Task 5 – Progression Training.

Evidence checklist
Task 1 – Blog post showing a link and screenshots of your portfolio including thought process on exposing work.
[ ]
Task 2 – Blog post showing the CV created and explanation of what a CV is.
[ ]
Task 3 – Blog post showing skills.
[ ]
Task 4 – Blog post showcasing UCAS courses and a report on each one.
[ ]
Task 5 – Blog post showing apprenticeships.
[ ]
Sources of information

Reference on Moodle.

Thursday, 17 March 2016

Task 5 - Progression Training

Apprenticeship 1 -
https://www.findapprenticeship.service.gov.uk/apprenticeship/662837
Short Profile
This apprenticeship is from Estio and it is looking for a programming apprentice with TT Games. This apprenticeship is based in Cheshire and has a annum of £8000. TT games is a british video game developer  and publisher who have published numerous games including numerous Lego games such as Lego Jurassic park and Lego Worlds. TT Games was established in 2005 when the publisher Giant Interasctive and the developer Traveller's Tales and has since grown to include the games development studio TT Fusion and TV production company TT Animation and was later obtained by Warner Bros.

Apprenticeship 2
http://www.notgoingtouni.co.uk/opportunity/signmaking-apprentice-47346
Short Profile
This aprretniceship is for signmaking which brings together graphic design and marketing. this is a good oppertunity to be a part of a proffesional business. you will assist a team to produce graphic designs from briefs which can range from being on vehicles to shop fronts. a good candidtae for this would be someone with good organisational, written and creative skills with passion for good looking graphics.

Apprenticeship 3
http://www.notgoingtouni.co.uk/opportunity/apprenticeship-in-creative-media-level-3-192158
Short Profile
Westminster Kingsway college provides apprenticeships helps employers recruit apprenticeship placement. This helps you build and develop skills for the workplace. you will learn about team working, health and safety, equal opportunities, communication skills, workplace skills, enterprise skills and quality assurance.

Apprenticeship 4
http://www.damartraining.com/news/2015/game-on-for-30-new-apprentices-in-the-computer-gaming-industry/
Short Profile
there will be 30 paid vacancies in the greatrer manchester area for computer game artists, programmers and designers made by PlaygroundSquad. these vacancies are the only apprenticeships in the gaming industry in the north west and last for one or two yeras working as either artist, designer or programmer. you will recieve training from experts and work on gaming projects for users such as sony and electronic arts while working at  PlaygroundSquads UK HQ

Apprenticeship 5
https://www.findapprenticeship.service.gov.uk/apprenticeship/709311
Short Profile
while training at PlaygroundSquad you will be working 9am to 4pm, monday to friday while earning nationally recognised qualifications. the weekly wage in £99.00 for 30 hours which will last for 24 months and there are 10 positions in total. as a game programmer you learn 2D ands 3D game programming using C++ and 3D APIs, such as, DirectX or OpenGL. you will be disciplined in instance mathematics, rendering, network, AI, physics, audio programming, scripting, optimisations as well as code management. you will also work with PC, PS Vita and PS4.

Apprenticeship 6
https://www.findapprenticeship.service.gov.uk/apprenticeship/709203
Short Profile
while training at PlaygroundSquad you will be working 9am to 4pm, monday to friday while earning nationally recognised qualifications. the weekly wage in £99.00 for 30 hours which will last for 24 months and there are 10 positions in total. while training as a game artist apprentice  you would learn how to build and texture worlds/characters for games using idustry level 3D tools. you will learn about technical subjects such as digital colour, style consistency, user interfaces and teamwork skills. you will also give life to the characters you make using animation or motion capture techniques while utiliseing lighting, shading and effects that are used in modern games.

Apprenticeship 7
https://www.findapprenticeship.service.gov.uk/apprenticeship/709277
Short Profile
while training at PlaygroundSquad you will be working 9am to 4pm, Monday to Friday while earning nationally recognised qualifications. the weekly wage in £99.00 for 30 hours which will last for 24 months and there are 10 positions in total. The apprenticeship in games design will teach you how to kick start you ideas in games design. methods and models that will help you spark creative thinking. you will start from the very basics of games design e.g. creating levels and prototyping and proceeding onto creating interesting worlds, maintaining game balance and develop captivating stories and characters. project management, managing and structuring documents and giving presentations are also important aspects of this discipline.

Apprenticeship 8
http://www.themanchestercollege.ac.uk/apprenticeships/student/vacancies/apprentice-game-designer-114162
Short Profile
this spprenticeship is based in manchester and has a salary of £2.68 and you would work for 35 hours a week. The main responsibility of being a designer is to provide a quality games for your own portfolio aswell as provide quality games for the projects that you are working on. On this course you will learn how to kick start your games ideas and you will learn pretty much the same as what you would learn when working with the PlaygroundSquad such as captivating levels, worlds and characters. This apprenticeship is divided between studying and working in authentic or client-ordered projects. You will so be assisted by a senior developer on your project. Also during the projects you will work in teams together with friends who do other jobs/ the same job in the apprenticeship such as artists or programmers. It is your responsibility to keep to schedule and stay dedicated to make the most of your time.

Apprenticeship 9
https://disneyanimation.secure.force.com/openings/ts2mmx__JobDetails?jobId=a0KG000000fvX7dMAE&__utma=124127775.1107543307.1460558576.1460558576.1460558576.1&__utmb=124127775.4.10.1460558576&__utmc=124127775&__utmx=-&__utmz=124127775.1460558576.1.1.utmcsr=google|utmccn=(organic)|utmcmd=organic|utmctr=(not%20provided)&__utmv=-&__utmk=193094061
Short Profile
with this apprenticeship you will be partnered with some of the best animators and modellers in the business while trying to develop the most flexible and expressive character rigs to create the best animation. you would have to work directly with character asset team memebers which includes directors, character designers, animators, modelers and look development artists to fdefine the bets and create the best animations possible. you will be responsible for the creation and downstream success of each character. also character effects for shot production, including cloth and hair simulation and final character polishing

Apprenticeship 10
https://www.gov.uk/guidance/creative-and-digital-media-apprenticeships
Short Profile
On this apprenticeship you will be able to start in a range of sectors including digital, television, archive, animation, film, interactive media, photo imaging and radio. You'll have to develop a understanding of the production cycle and how they're related to different parts of the business, examples of this would be visual, audio and post production and how they would work together. There are a number of advanced level apprenticeships such as: Production assistant,  post production, broadcast assistant, archive assistant, animation assistant, assistant to the camera crew, junior designer, junior researcher, Web coordinator, trainee/assistant photographer,  digital assistant and production secretary.

https://www.gov.uk/topic/further-education-skills/apprenticeships
http://manchester.startups-list.com/



Task 5 – Progression Training

Use the government’s apprenticeship site to familiarise yourself with the process of choosing and applying for apprenticeships. Do not register at this stage.

Create a shortlist of ten apprenticeships that you would consider applying for and include a short profile on each. You may find it very difficult to find an apprenticeship in a field directly linked to your interest in the creative media sector. However, you may find an interesting alternative.

You are aiming to prepare personal career development material to a quality that reflects near professional standards consistently using correct formal language.



The title of this work should be titled Task 5 – Progression Training.

Task 4 - Progression - Higher Education

Course 1 - Games Development (University of Bolton) http://search.ucas.com/course/summary/752938/games-development?Lat=53.48076&Lng=-2.24263&Feather=4&Vac=1&AvailableIn=2016&Query=Games%20Design&Location=Manchester&ret=providers

short profile - On this course you will develop ideas from concept sketches to full blown environments, characters and animations for use in game production. wed even learn fundamentals of game scripting and also work in a team based environment that closely matches a studio so that we can produce high level portfolios. during the second year there will be a work placement with some real life work briefs and afterwards there is even the option to take a third year.

duration - The course is 2 years long.

entry requirements - There are no specific entry requirements but to get into year 1 you will have to go through a interview.

overview - In my opinion this course seems like a very good one, its accessible, has a course that would work with what i want and i know of people who have graduated from here and have made there way into the games design world.


Course 2 - Games Design (University of Central Lancashire (UCLan))
http://search.ucas.com/course/summary/459778/games-design?Lat=53.48076&Lng=-2.24263&Feather=4&Vac=1&AvailableIn=2016&Query=Games%20Design&Location=Manchester&ret=providers

short profile - from the very start of this course you will be designing and developing games from design and animation to digital modelling. on this course you will be able to work on real and live projects that have come from the gaming industry, work with real deadlines so you can understand what its like and show off your own creativity through your work. all of this will be taught with the latest software and up to date facilities taught by professionals

duration - This course lasts for 3 years.

entry requirements - You will need 260 UCAS Tariff points and will be assessed by your portfolio.

overview - After looking at this course it sounds like a good course for a couple of reasons since we'll have to work to actual deadlines and understand what the industry will be like and be taught my professionals.


Course 3 - Games Design and Development (The Manchester Metropolitan University)
http://search.ucas.com/course/summary/425951/games-design-and-development?Lat=53.48076&Lng=-2.24263&Feather=4&Vac=1&AvailableIn=2016&Query=Games%20Design&Location=Manchester&ret=providers

short profile - This course is far more technological than it is creative. the degree is accredited by the British computing society who are the chartered professional body for IT. The facilities at Manchester Metropolitan University are very good including multimedia studio with Hd cameras, Vision Mixing , full recording kit and audio, broadcast and CGI post production equipment.

duration - This course lasts for 3 years.

entry requirements - You will need 260 UCAS Tariff points.

overview - This course seems way too technological and not creative enough I know this since i also know someone who went this college and told me about the course he was taking and it didn't seem to have a good enough course for me.


Course 4 - Games Design (The University of Salford)
http://search.ucas.com/course/summary/414933/games-design?Lat=53.48076&Lng=-2.24263&Feather=4&Vac=1&AvailableIn=2016&Query=Games%20Design&Location=Manchester&ret=providers

short profile - on this course you will be studying games design and what skills are necessary to be able to make your way into the games design industry. you will study in MediaCity and have work based experience relevant to the games design industry. this course is aimed to you if you want to pursur freelance work or get employed in a range of careers in the games design industry

duration - This course lasts for 2 years.

entry requirements - There are no specific entry requirements but to get into year 1 you will have to go through a interview.

overview - This seems like a good course because it is close by to where I live and the course itself seems like something that I would want to do.  the course isn't focused on any part of the industry and i will get to meet local people with similar dreams.


Course 5 - Games Design (University of Arts London)
http://search.ucas.com/course/summary/461963/games-design?Vac=1&AvailableIn=2016&Query=Games%20Design&ret=providers

short profile - On this course you will get to do a multitude of things from building games, testing them and playing them. we'll be able take the games design software and create new gaming experiences. we will make story boards to playable prototypes to user testing and evaluation. on this course you will design the code as well as the visual feedback systems so you would be ready to finally join the games design industry and make games from scratch

duration - This course lasts for 3 years.

entry requirements - There are no specific entry requirements but to get into year 1 you will have to go through a interview.

overview - This course seems like a very good course and since it is at a college that specialises in the arts it would be better set for someone who does games design, the college isn't anywhere near where I live so I would have to move away if I wanted to go to this college which is both a bad thing but I plan to move out anyway so it doesn't really matter.















Task 4 – Progression – Higher Education.

Use the UCAS site to familiarise yourself with the process of choosing and applying for higher education courses. You can also find out about the financial aspects of studying at university. Do not register at this stage. You may also want to look at the Skillset accredited courses for games in addition to company websites. But remember that you have a wide range of options and do not have to stay within the field of games design.

Create a shortlist of five courses that you would consider attending and include a short profile on each, type of course, duration, entry requirements, overview etc.

You are aiming to prepare personal career development material to a quality that reflects near professional standards consistently using correct formal language.

The title of this work should be titled Task 4 – Progression – Higher Education.

                                                                                           This provides evidence for P5, M5, D5

Task 3 - Personal Statement

Salford City College
Eccles Sixth Form Centre
BTec Level 3
90 Credit Diploma in Creative Media Production
Games Design

Eccles_Logo_230910
SCC_Logo_230910
Personal Statement
Draft some answers to the following questions. This is the start of a working document that you will refine over the year. Remember to be truthful, relevant and positive. A successful personal statement is a combination of head and heart.

Name
Thomas Gaynor

What is/are your dream job(s)?
What do you have to do to start working in that industry?
Write your comments here.
My dream job is to work in the games design industry, on something like concept art, 3D modelling or something else. My dream is to work on games like Pokémon or other games that I really like but mostly I want to work on a game with other people who just like myself will pour there heart into the game that they are making. Other dreams I have is travelling around Japan since I believe it to be a beautiful country that I will definitely visit one day or maybe even get a job there in the future since that’s where Akibahara (the electric town) is based.

What skills do you possess now?
Don’t list your qualifications as they are on you CV. Talk about what you did within those subjects that you’re good at and enjoyed.
Write your comments here.
As of 17/03/2016 I have low level modelling and animation skills that I have developed on Maya at home. I ca make quick blocky items or if given enough time and having enough motivation I am able to do more complex models to use. I am still developing my skills at home to be used in later projects in the future.

Have you carried out any work experience or voluntary work?
Don’t list your qualifications as they are on you CV. Talk about what you did within those subjects that you’re good at and enjoyed.
Write your comments here.
Before I managed to actually get a job I had work experience in year 10 when I had to work for every aspect of a business, I learned how to interact with people from different parts of a business in a respectable manor.

I have worked at Tesco for over a year, even though it’s a menial job I still take my work seriously. I make sure to wake up early and do my job even if I don’t like the work I will put my all into what I do.

What soft, transferable skills do you possess now or need to develop and how?
Problem solving
Communication
Commitment
Tenacity
Creativity
Honesty
Efficiency
Innovation
Trustworthiness
Teamwork
Entrepreneurship
Reliability
Self-presentation
Punctuality
Humour
Confidence
Public speaking
Empathy
ICT
Literacy
Numeracy
Try to use examples from your everyday experience and that negatives can sometimes be turned into positives.
Write your comments here.
Adaptable
Committed
Reliable
Creative
Teamwork
ICT
Numeracy
Innovated
Idea Creation
Idea generation
Idea development
Concentration
Punctual
ICT skills
Kind
Passionate
Hard working
Tenacity


What personal interests and hobbies do you have or have had in the past?
Reading
Films
Music – both playing and listening to.
Socialising
Sports
Pets
Travel
Stamp collecting
However uninteresting you may think your interests are, even if you’ve not taken them very far, put them down.
Write your comments here.
Reading
Manga
Anime
Games
Movies
3D Modelling
Concept art
Baking
Cooking
Japan



Personal Statement

My dream job is to work in the games design industry, on something like concept art, 3D modelling or something else. My dream is to work on games like Pokémon or other games that I really like but mostly I want to work on a game with other people who just like myself will pour there heart into the game that they are making because what I really dream of is making a game that I can be proud of. My interest in games has come from when I was a kid and constantly played games since I didn’t really have any friends and it made me happy, that’s why I want to help others in the same way and give them a release from reality, it’s also the reason why I respect games designers such as Satoshi Tajiri. Other dreams I have is travelling around Japan since I believe it to be a beautiful country that I will definitely visit one day or maybe even get a job there in the future since that’s where Akibahara (the electric town) is based.

As of 17/03/2016 I have low level modelling and animation skills that I have developed on Maya at home. I ca make quick blocky items or if given enough time and having enough motivation I am able to do more complex models to use. I am still developing my skills at home to be used in later projects in the future.

Before I managed to actually get a job I had work experience in year 10 when I had to work for every aspect of a business, I learned how to interact with people from different parts of a business in a respectable manor.

I have worked at Tesco for over a year, even though it’s a menial job I still take my work seriously. I make sure to wake up early and do my job even if I don’t like the work I will put my all into what I do.

I have certain skills that can be transferred to any situation such as I am quite a adaptable person, meaning that whatever situation I am put in I will change to fit that situation e.g. if I have to work on a game that I am not so keen on like a Fifa game for something like testing then I would still put my all into checking that game out because I believe that only those who adapt to any situation will be able to survive in the world and especially in a business.

When I have set out to do something I become very hardworking ad committed to it, when I start to become passionate about my work I will keep at it and concentrate solely on doing it. If I focus on something I will do it, for example if I were to be making a game I will keep doing my best no matter what and no matter what gets in my way I believe that my tenacity will help me get past it.

Projects that I have worked on have included media projects such as making the intro to a film where I worked in the group: filming, acting and editing a video to the best of our abilities. Also ever since coming to Eccles I have been learning and making game projects such as 2D SHMUPS game where I designed alien like characters and had a setting in space and later created a 3D arena game in Unity and have learned how to make 3D assets in two different software’s which are Blender and Maya. On Maya I have created a 3D room with a futuristic hologram of the solar system which actually move and on Blender I am creating assets for my 3D environment which include a laser gun and other things

I’ve always believed that I have been quite a creative person who is good at idea generation, creation and development. I love trying to come up with unique ideas for game mechanics, game stories and game characters. What I love about games the most out of anything that goes into a game is the story or games that have characters that draw you in and really make you feel like you are there and are a part of their world since it give a much greater experience. I love immersing myself into games and the same goes for my own ideas to see if I myself would actually enjoy playing those games.

I’m also a team player by whom I mean that I have good team work skills, I say this since I believe myself to be a very reliable person and acting accordingly. I may be quite antisocial at first but I’m easily able to break out of my shell once I find me common ground with someone. I also think I am quite kind to others and I’m not able to be mean to other people since I can usually feel empathy for those around me.

Other skills that I have is ICT skills and numeracy skills and with my innovation I am willing to continuously further improve them because I thing I will need to keep on adapting to the times and improving my skills. I am a punctual person who will be on time or early and I am positive to the things I believe in, I also never completely reject ideas others have made.

I have a few interest that make me who I am such as reading, I am not the biggest reader in the world and I don’t read a lot of mainstream books like harry potter or game of thrones but I love reading light novels; up until right now I have read 2 Sword Art Online Novels, 3 No Game No Life Novels, 3 Is It Wrong Novels, 2 Black Bullet Novels, 3 The Devil Is A Part Timer Novels, 2 Log Horizon Novels and my favourite which I’ve read the most of is the Highschool DxD Novels which I have read 17 Novels of, I especially enjoy stories about angels, demons and other mythologies as long as they can be funny as well as action packed. Also a novel that I am really looking forward to is Overlord.

I enjoy cooking even though I am not the best at it but even more than cooking itself I really enjoy baking things like cakes and doughnuts, I’m not professional at it but I will do it whenever I am bored and really enjoy doing it. I have made a multitude pf baked goods on my own and with friends, I really enjoy it when someone compliments my baking skills and makes me want to improve which is something I will take into the gaming industry such as if a piece of work gets complimented I will improve so I can get more approval.

I am not a movie fanatic but I do really enjoy the occasional cinema visit or just staying at home and watching a movie. My favourite movies are usually comedies and my recent favourite is the Deadpool movie, I really enjoy superhero movies like Avengers or Spiderman and I really like Deadpool because it was a whole new take on the genre, it was like another superhero movie but for a much older audience, it had more comedy, more violence and blood and more adult jokes which gave the superhero genre a whole new tone and made itself unique which is what I want to do in games, I want to make an enjoyable yet unique game.

Overall my favourite thing is Anime and manga, I have read/watched an unbelievable amount of both of them so much so that it would be impossible to list them all some of my very favourite anime are based off of Japanese games such as Danganronpa the animation, Persona 4 the animation and Steins;Gate. After watching the anime I always play the games as soon as they are available in English. It is because of my love for Anime and Manga that I have started to like Japanese culture and Japan itself.

Obviously I have a great love for games and have a multitude of favourite games such as Danganronpa 1/2, Pokémon, Steins;Gate, Persona 4, Naruto ninja storm, Digimon Cyber Sleuth and plenty of other games. I play games for the story and usually prefer a turn based game so I can take my time and enjoy myself and not have to rush my turn but that’s not to say that I don’t enjoy faster pasted games such as Splatoon or Call of Duty. I really enjoy playing games with others since I believe it magnifies the enjoyment when playing with friends.

I have a great interest in a few things that belong in the gaming industry such as concept art, modelling and story writing. I really love these three things because I think they are what really make a game, concept art is what can define a game and how it will turn out, 3D modelling is what defines what a game has become and brings it to life in the end and story writing is the journey that will define the game from start to end, without a story or  at least a basis the game will never come to life since an artist won’t know what to draw, a modeller won’t be able to model anything so that’s why I believe story writing in games is one of the absolutely best things that can go into games

I am applying to this university on this course because I believe that this course is the best to achieve my dream and to get into the gaming industry, I thank you for reading this.